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Serious Sam HD: The First And Second Encounters


Serious Sam: The Second Encounter is a first-person shooter video game developed by Croteam and originally published by Gathering of Developers. First released on Microsoft Windows on 5 February 2002. It is the second episode following Serious Sam: The First Encounter released a year prior. Both episodes were combined into one game and ported to the Xbox. High-definition remakes of both episodes were released in 2009 and 2010 on Microsoft Windows, and were later ported to the Xbox 360, Nintendo Switch, PlayStation 4, and Xbox One video game consoles.




Serious Sam HD: The First and Second Encounters



The remake of the first episode, Serious Sam HD: The First Encounter, was released on 24 November 2009 for Microsoft Windows through Steam, on 13 January 2010 for Xbox 360 through the Xbox Live Arcade and on 20 March 2017 for Linux through Steam thanks to the Fusion Engine.[13]The remake of the second episode, Serious Sam HD: The Second Encounter, was released on 28 April 2010 for Microsoft Windows through Steam, on 22 September 2010 for Xbox 360 through the Xbox Live Arcade and on 4 April 2017 for Linux through Steam, again thanks to the Fusion Engine.[14]On 14 January 2011, the DLC titled "Fusion" was released on Steam, which merged the levels of The First Encounter into The Second Encounter. This DLC was free for everyone who owned both encounters on Steam.Additionally, The Second Encounter HD was expanded with new piece of DLC called "Legend of the Beast". Released on 15 May 2012, it contained new maps for the Survival and Multiplayer modes and a new, short set of campaign missions.[15]


The remake of the first episode, Serious Sam HD: The First Encounter, was released on 24 November 2009 for Microsoft Windows through Steam, on 13 January 2010 for Xbox 360 through the Xbox Live Arcade and on 20 March 2017 for Linux through Steam thanks to the Fusion Engine.[2] The remake of the second episode, Serious Sam HD: The Second Encounter, was released on April 28, 2010 for Microsoft Windows through Steam, on September 22, 2010 for Xbox 360 through the Xbox Live Arcade and on April 4, 2017 for Linux through Steam, again thanks to the Fusion Engine.[3]


Croteam created a proprietary engine for use in both Serious Sam: The First Encounter and Serious Sam: The Second Encounter. At the time Croteam was making Serious Sam, licensing other engines was costly (upwards of US$1 million), so they made their own from scratch, following the feature set of the first Doom engine, which simulated 3D spaces in 2D, and did not include up or down targeting. As they were creating their own, both Duke Nukem 3D (which added up-and-down freelook) and Quake (a fully 3D rendered environment) were released, requiring Croteam to incorporate these features into their engine for their game to be competitive. Development was further complicated when the first 3D accelerators were released, forcing Croteam to develop for hardware rendering over software.[1] Recognizing they needed to bring something new to what other games were pushing at that time, Croteam decided that they would make their Serious Engine support extremely large environments, with virtual view distances of over a kilometre, physics support, and capable of rendering up to a hundred enemies on screen at a time, and do this on the processing power of what current low-end computers using the original Pentium CPUs could handle.[1] The team devised ways of doing object path caching so that they only had to perform collision detection with environmental features every few seconds rather than every cycle. Collision detection was also sped up by approximating the environment with spheres rather than boxes. This also enabled them to have multidirection gravity which was used for some of the game's secret areas.[1]


Serious Sam: The First Encounter is a first-person shooter developed by Croteam, a small developer based in Croatia. The game stars Sam "Serious" Stone, a super strong, super bad ass warrior from the future. It is the first half in a two "encounter" series where the second one is Serious Sam: The Second Encounter. Serious Sam is one of the few games to successfully feature arcade-centric first person action in a 3D environment after the arrival of sophisticated, more slowly paced first person shooters like Deus Ex, System Shock 2, and Half-Life. Games analogous to it's style of gameplay are the Doom and Quake franchises. Although simple at face value, the game has a lot of substance and does the few things it does well, which has allowed it to garner numerous critic's awards. Humor is a large part of the game and it's exaggerated nature often parodies many staples of video games such as floating weapons and spawning enemies. The character of Sam is often seen as a parody of Duke Nukem. Another staple of the franchise is the way it lures the player into picking up a lone health or ammo box that spawns enemies that you have to fight as a punishment for picking up the bonus.


The First Encounter was a huge success, moving 89,000 copies in the United States by October 2001 and gaining a ton of awards from publications, including a game of the year award from Gamespot alongside Grand Theft Auto III. Its HD versions made with help by Devolver Digital in publishing have kept the series in the public eye, and made it a sort of weird cult classic among first person shooter fans. The First Encounter was just a warm up, though, as things got more serious with the follow up, The Second Encounter.


5/10 seems bit harsh. I can't comment much tho cause I've never seen or played any of these except the first one for about 20 minutes at friends house. But imo there needs to be a serious issue to merit such a loss of points. Like there's a game I'm not gonna mention atm that I love to defend, but it HAS a fatal flaw that has still yet to be fixed. So yea it can def sit at it's real life score of 5/10 and I understand why. Good game with an unfixed fatal glitch. I don't get the low score on this review. Only real issue was with frame rate on 1 game of the series set. Oh well, to each their own. 041b061a72


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